Requirements
Qualifications include 3+ years of professional experience in 3D art, ideally within mobile games, with a strong portfolio. Proficiency in Blender, Maya, or similar 3D software is required, along with experience in creating low- and mid-poly assets optimized for real-time game environments and practical experience working with Unity. A good understanding of modeling, texturing, materials, lighting, and optimization is essential. Familiarity with shaders and mobile rendering considerations is a plus.
Description
At Naphora Games Group, we're building more than games, we're building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.Our goal is to create world-class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you'll fit right in with us.Role SummaryWe're looking for a skilled and hands-on 3D Artist to create high-quality, visually engaging 3D assets for our mobile game prototypes.You'll work closely with artists, game designers, and programmers to take ideas from concept through to implementation, creating assets that look great while remaining optimized for mobile performance.This role is a great fit for someone who is versatile, creative, and comfortable working in a fast-paced game development environment where priorities can move quickly and experimentation is part of the process.Responsibilities3D Art & ProductionCreate, model, texture, and optimize high-quality 3D assets for UnityCreate props, environments, and characters based on the needs and visual direction of each gameTake assets from initial concept through to implementation-ready deliveryEnsure assets meet both artistic quality and technical performance requirementsOptimize models, textures, materials, and other assets for mobile platformsSupport lighting, materials, shaders, and scene presentation where neededMaintain consistency in visual quality and style across game assetsCollaboration & Game DevelopmentWork closely with artists, designers, and programmers to understand gameplay requirements and translate ideas into effective visual solutionsContribute creatively to prototypes and help explore different visual directions and stylesCollaborate with programmers to ensure assets are implemented correctly and efficiently in UnityParticipate in team discussions, reviews, and planning, providing input on visual direction, scope, and timelinesRespond constructively to feedback and iterate quickly based on gameplay, art, and technical needsCraft & ImprovementStay up to date with relevant 3D art, mobile gaming, tools, workflows, and industry trendsLook for ways to improve asset quality, production speed, and 3D workflowsBalance visual quality with development speed and technical constraints, particularly during rapid prototypingSuccess Looks LikeConsistently delivering high-quality 3D assets that are ready for implementationCreating visually strong assets while maintaining mobile performance requirementsBeing able to work across different art styles and adapt quickly between game conceptsCollaborating effectively with artists, designers, and programmersTaking ownership of assigned work and delivering reliably against timelinesResponding well to feedback and iterating quickly as prototypes evolveContributing ideas and solutions rather than only executing assigned tasksQualifications3+ years of professional experience in 3D art, ideally within mobile gamesStrong portfolio demonstrating high-quality 3D work across different styles, assets, and subjectsStrong proficiency in Blender, Maya, or similar 3D softwareExperience creating low- and mid-poly assets optimized for real-time game environmentsPractical experience working with Unity and preparing assets for implementationGood understanding of modeling, texturing, materials, lighting, and optimizationUnderstanding of shaders and mobile rendering considerations is a plusStrong artistic eye with a good understanding of shape, color, composition, and visual readabilityComfortable working in a fast-paced environment, managing priorities, and adapting to changing requirementsAble to take feedback, iterate quickly, and work within tight development timelinesSelf-motivated, proactive, and comfortable working independentlyStrong communication and collaboration skills with the ability to work effectively across disciplinesIf this role excites you and you're ready to help shape the future of game development at Naphora, we encourage you to apply.