Junior Game Designer

🏢 naphora games group
📍 Saudi ArabiaFull-timeHybrid
📅 Posted: Yesterday🔄 Updated: Yesterday
CV%
✨ AI Summary
Naphora Games Group is seeking a Junior Game Designer to contribute to the design and development of their mobile games. The role involves designing and iterating on gameplay mechanics, levels, progression, and features, creating design documentation, and supporting game economies and monetization systems. The Junior Game Designer will work closely with Product, Engineering, Art, QA, and Data teams in a fast-paced environment. Responsibilities include conducting playtests, using metrics and feedback to inform design decisions, and collaborating with cross-functional teams to ensure features align with the product vision. The ideal candidate will have 1-3 years of game design experience, a strong understanding of game design fundamentals, and a passion for mobile gaming, particularly Hybrid Casual and Free-to-Play genres. Familiarity with Unity, Excel/Google Sheets for balancing, and excellent analytical and communication skills are required. A portfolio demonstrating game design work is highly desirable.
Required Skills
Other
Monetization MechanicsBalancing SpreadsheetsGame Design DocumentationProgression SystemsGameplay MechanicsGame Economies
Engineering, Construction & Trades
Specifications
Requirements
Qualifications include 1-3 years of Game Design experience (professional, academic, indie, or personal projects), a strong understanding of game design fundamentals, player psychology, gameplay loops, and progression systems. Interest in mobile games (Hybrid Casual, Free-to-Play) is essential, along with experience in creating game design documentation, feature specifications, and balancing spreadsheets. Basic knowledge of progression systems, game economies, rewards, and monetization mechanics, familiarity with Unity and game development pipelines, and comfort using Excel or Google Sheets for balancing are required. Strong analytical, problem-solving, and communication skills are necessary, along with the ability to iterate quickly and adapt. A portfolio is highly desirable. Fluency in English is mandatory.
Description
At Naphora Games Group, we're building more than games, we're building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.Our goal is to create world-class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you'll fit right in with us.Role SummaryThis is a great opportunity to contribute to the design and development of Naphora's mobile games, working on gameplay from early concepts and prototypes through to testing and release.You'll help create engaging player experiences by designing and iterating mechanics, levels, progression, balancing, and features using player feedback, data, and strong game design principles.You'll work closely with Product, Engineering, Art, QA, and Data in a fast-paced development environment where experimentation, rapid iteration, and learning are a big part of how we build games.ResponsibilitiesGame Design & DevelopmentDesign and iterate gameplay mechanics, features, levels, and player experiencesCreate and maintain clear game design documentation and feature specificationsDesign and balance progression, gameplay difficulty, rewards, power-ups, and other game systemsPrototype and test new mechanics and gameplay ideasSupport the design and balancing of game economies, progression, and monetization systemsTake increasing ownership of features from initial concept through implementation and releaseTesting & OptimizationConduct regular playtests and identify opportunities to improve gameplay and the overall player experienceUse gameplay metrics, player feedback, and design judgment to inform design decisionsTest, learn, and iterate quickly based on resultsIdentify balancing issues and recommend practical improvementsStay up to date with Hybrid Casual, Free-to-Play, and broader mobile gaming trends and competitor gamesCollaboration & LiveOpsWork closely with Engineers, Artists, QA, Product, and Data throughout the development processCommunicate design requirements clearly and collaborate with the team during implementationSupport LiveOps through new content, events, features, and gameplay improvementsEnsure features support the overall product vision, player experience, and business objectivesContribute ideas and solutions during prototyping, experimentation, and product discussionsSuccess Looks LikeDesigning gameplay and features that contribute positively to player engagement and the overall game experiencePrototyping, testing, and iterating ideas quicklyUsing data, player feedback, and design judgment to continuously improve featuresTaking ownership of assigned features and following them through from concept to releaseProducing clear and practical design documentation that cross-functional teams can work fromCollaborating effectively with Product, Engineering, Art, QA, and DataDemonstrating strong attention to detail while understanding the bigger product pictureDeveloping a strong understanding of how design decisions impact retention, engagement, monetization, and scalabilityLearning quickly, actively seeking feedback, and applying it to future workQualifications1–3 years of Game Design experience, including relevant professional, academic, indie, or personal game projectsStrong understanding of game design fundamentals, player psychology, gameplay loops, and player progressionStrong interest in mobile games, particularly Hybrid Casual and Free-to-Play gamesExperience creating game design documentation, feature specifications, and balancing spreadsheetsBasic understanding of progression systems, game economies, rewards, and monetization mechanicsFamiliarity with Unity and game development pipelinesComfortable using Excel or Google Sheets for balancing, analysis, and design workStrong analytical and problem-solving skills with good attention to detailAble to communicate ideas clearly and collaborate effectively across different disciplinesComfortable receiving feedback, iterating quickly, and adapting as games evolveProactive, curious, and eager to learn and develop as a Game DesignerPortfolio demonstrating game design work, prototypes, game jams, or shipped titles is highly desirableFluent in EnglishIf this role excites you and you're ready to help shape the future of game development at Naphora, we encourage you to apply.
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🎯 Overalli74%
⚡ Skillsi85%
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Ontology Match: 85.0
Matched:✓ Requirements Matching✓ Ontology Skills Mapping
📜 Eligibilityi49%
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Local: 19600%
🏗️ Career Fiti91%
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Seniority: 91.0
📋 Requirementsi67%
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Domain: 67.0
🔥 Motivationi78%
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Title Fit: 78.00